📶 Wi-fi

KU students should be able to log in to the JAYHAWK Wi-Fi network as usual. Non-KU students may use the Wi-Fi network called KU GUEST, which should be available campus-wide. Please contact an organizer if you are having issues using the Wi-Fi.

👾 Discord

Join the HackKU 2024 Discord!

Discord will be the main form of communication during the event. There will be channels for announcements, meeting team members, and reaching out to sponsors, mentors, and organizers.

Helper Duck

This year we have created a Discord Bot, Helper Duck, to quickly and easily get help from mentors! For more information on how to use Helper Duck, see below.

Helper Duck

🧳 Travel

Here’s a helpful guide for those travelling to HackKU. Feel free to reach out with any questions!

Travel

🗓️ Schedule

Schedule

Check-in Process

We will be checking in at the front doors on the ground floor of LEEP2 starting at 5PM on Friday, April 12. You must check-in to pick up your ID badge, which gets you access to food and swag. If you are unable to check-in during this time, stop by the Organizer’s HQ when you do arrive.

💻 Competition Details

Team Formation

Competition Rules

Tracks, Challenges, & Prizes

There will be two tracks at HackKU24: the General Track, and a to-be-announced Themed Track. Participants must choose ONE track to submit their project on, and will compete for the prizes associated with that chosen track.

There will also be prizes associated with various challenges. Teams may choose to compete for as many or as few challenges as they would like, regardless of which track they are competing on.

For more specifics, see below.

Tracks, Challenges & Prizes

Submission & Judging

Submission Deadlines

Judging Criteria

Judging will be based on both your code in your Github and Devpost submission, as well as your demo. The judging criteria is detailed on the rubric below.

Judging Rubric

🧑‍💻 Workshops & Events

No hackathon experience would be complete without workshops and events! Learn new skills at workshops, and take a break from programming to meet other hackers at social events.

For more information about the workshops and events at HackKU24, see below.

Workshops & Events

Raffle

We will be raffling off the below five prizes throughout HackKU24! Each workshop or event that you attend will be worth one ticket, so make sure to attend plenty of events for more chances to win!

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🍽️ Food

All meals are provided free of charge, and assorted snacks and drinks will be available throughout the weekend!

menu page 1.png

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<aside> ⚠️ Please bring your own reusable water bottle to reduce waste!

</aside>

🗺️ Venue

Hacker Rooms

HackKU will be hosted at the University of Kansas School of Engineering. The main building that HackKU will take place in, Learned Engineering Expansion 2 (LEEP2) can be found at 1536 W 15th St, Lawrence, KS 66045. Rooms for hacking, workshops, and other events are listed below. A map of LEEP2 can be found here.

Hacking Rooms

Workshop & Event Rooms

Rooms will be specified on the schedule

Organizer’s Headquarters

Food

Other

<aside> ⚠️ Please do not use any rooms for HackKU24 purposes if it is not listed here

</aside>

Parking

Participants should plan to arrive on the afternoon of Friday, April 12 to check-in.

📜 Code of Conduct

Please review the HackKU Code of Conduct below.

Code of Conduct

NFT Gallery dApp tutorial

📚 Resources

More information coming soon!